
A music producer in a chat that explains every bar
A Telegram bot that turns a mood into a finished track, then re-edits its own generations into harder cuts with the beat grid detected automatically and a producer's note explaining what changed.
First downbeat detected at 0.3135 s
Montage only, no regeneration

- 1Beat grid detected automatically: 174.0 BPM, first downbeat at 0.3135 s
- 2Groove protected: kick and backbeat stay locked while everything between them gets cut
Where AI does the work
Track from a mood
A mood description turns into a full track built to fit the scene it is written for, ready to drop straight into the game.
Breakcore re-edit
The same generated audio gets a beat grid detected automatically, then is cut, stuttered, ratchet-rolled and pitched into a harder edit, with the kick and backbeat left untouched so the groove holds.
A producer's note
Every edit ships with a written note: what changed, the tempo shift, the hits-per-second change and where the vocal cue lands in the track.
Built with Claude Code in 1 night
Getting a usable game track meant hiring a composer and a brief with rounds of back and forth.
8 tracks in the game already, each with a producer's note you can push back on in the next message.

Under the hood
01How it works
From a mood to a finished track
The bot turns a short mood description into a full track built to fit the scene it is written for. A generated track called seiri – the acceleration became Track 3 of the score: built as a separate track rather than a loop, it opens already at full speed, running 147.5 BPM against the earlier track's 140 and a density of 10 hits per second against 6.8. New elements not present in the first two tracks include an acidic, always-moving bass line, a tighter room sound and a metallic tick that doubles its rate partway through the track.
02The edit
Same audio, cut into a harder version
Nothing gets regenerated for a harder cut: the difference between a drum and bass loop and a breakcore edit lives in the edit, not the generation. The bot detects its own track's beat grid (174.0 BPM, first downbeat at 0.3135 seconds) and chops 69 bars by the sixteenth note: stutters, retriggers, 1/32 and 1/64 ratchet-rolls, doubled steps and reversed or pitched fragments. The first and ninth sixteenth note of every bar stay untouched, so the kick, the backbeat and the intro before the drop survive the cut. Hits per second rise from 3.4 to 4.2 while the punch and the bass stay the same.
03Outcome
Eight tracks, every edit explained
Every edit, generated or re-cut, comes with a written producer's note: what changed, the tempo shift, the hits-per-second change and where a vocal cue lands, like the one at 1:20 in Track 3. The re-edit itself costs nothing beyond the montage: a generated track becomes a harder version for $0. Eight of the bot's tracks are already the soundtrack of НЕРАСКРЫТО, each one traded back and forth over chat until it fit the scene.
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